Monday, 26 January 2009
When the moon is in the eighth house...
Just finished writing missions for the Lycanthrope Lodges. Now have only to do the Vampire Houses, and write a few more playing levels, before the first beta release.
Thursday, 4 December 2008
Getting closer
Today the initial set of human society missions was completed, as well as most other ongoing issues. This means the only remaining things to do are:
1. Missions for Vampire and Lycanthrope societies
2. Basic Power use AI for NPC Vampires and Lycanthropes
3. Some more mission levels (done around 70, need about another 30-40).
This means a release date is getting more certain, and should be around the New Year.
1. Missions for Vampire and Lycanthrope societies
2. Basic Power use AI for NPC Vampires and Lycanthropes
3. Some more mission levels (done around 70, need about another 30-40).
This means a release date is getting more certain, and should be around the New Year.
Saturday, 25 October 2008
The story so far
This blog is intended to keep interested parties up-to-date on the development of the Blood Secrets Game.
At the moment, the game is very near to release with a persistent world. To be specific:
THINGS DONE
At the moment, the game is very near to release with a persistent world. To be specific:
THINGS DONE
- Area navigation
- Shopping from NPC stores
- Getting missions from recruiters
- Progressing through society ranks
- Gaining experience, training abilities and skills
- Chat in public areas
- Content: so far, have only developed missions for 3 societies and composed around 20 levels. Need to develop missions for all Human, Lycanthrope and Vampire societies (Sorcerers to come later)
- A few bits and bobs of code relating to both PC and NPC Lycanthropes and Vampires
- Sorcerers.
- Player merchant game. I have reasonably big plans for this.
- Crafting.
- Henchpersons (including hired help, summoned minions and familiars).
- Multiple-player missions.
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